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Imaginative Illustration Volume 3: The Final Color Illustration with J.P. Targete


In this third and final DVD of the series, J.P. discusses the colorpainting techniques he uses to finish an illustration. Sit back and letJ.P. be your guide as you learn how he colors and details anillustration using Adobe Photoshop®. He covers color palette along withcolor lighting, color glazing and value. He also discusses how he useshis original color sketch to help with the final color painting. Watchand learn how J.P. paints fully detailed foreground characters fromstart to finish. Throughout the DVD, he explores materials, texture andatmosphere, as well as ideas on creativity and realism. In this lectureyou will get an insight into J.P.'s thought process as he completes the"Dark Riders" illustration.

Over 2 hours of lecture


Inhalt:

  • Color Palette
  • Color Harmony
  • Lighting
  • Colorizing Techniques
  • Painting Techniques
  • Atmosphere and Texture
  • Detailing Imaginative Visualization

Chapters:

01: Beginning the Colorization Process.
02: Painting Opaquely
03: Unifying Colors/ Painting Foreground Characters
04: Foreground Characters Continued
05: Final Foreground Character/ Adding Atmosphere
06: Overall Adjustments
07: Final Touch-ups and Thoughts

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Instructor Bio:

J.P.is an accomplished digital and traditional illustrator, concept artistand art director for books and video games. He attended the School ofVisual Arts in New York and started working professionally at agetwenty, illustrating book covers for Avon Books. Soon after, he got hisbig break and began illustrating sci-fi and fantasy book covers forBerkeley/Ace Books, Bantam Books and Warner Books. He continued to dowork for Wizards of the Coast, The Science Fiction Book Club and manyrole playing game companies. With over 300 book covers, J.P.'s work hasalso been published in Spectrum and on collectable plates from theBradford Exchange. In 2000 J.P. won the A.S.F.A. Chesley Award for bestpaperback book cover. After many years of illustrating he decided totry his hand at concept art and landed a job with NCsoft. That sameyear he became Art Director at NCsoft Santa Monica, where he worked oncreatures and environments for games such as Tabula Rasa and Aion. He is currently freelancing for publishers and video game companies and is working on a full color graphic novel.