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Comic Book Illustrationwith Phil Noto

Pinups and Covers

In this DVD, Phil Noto shows you his illustration techniques for creating comic book covers and pinups. Using a completely digital workflow, you will see how he goes from a preliminary sketch to finished art. He demonstrates how he uses Adobe Photoshop® for sketching and coloring, and Smith Micro Manga Studio™ for inking the art, while discussing the benefits of each program's toolset. Phil covers topics such as line quality, silhouette, proportions, Photoshop layer and channel management, color palette, brush selection, lighting and texture. Throughout the lecture Phil shows how he balances line, light, color and details to refine his illustration. Instructor for this title: Phil Noto

131 Minutes of Lecture

Topics Covered:

  • Preliminary Sketching in Photoshop
  • Tightening Up the Drawing in Photoshop
  • Inking the Drawing Using Manga Studio
  • Coloring the Piece in Photoshop

Chapters

  1. The Rough Sketch
  2. Tightening the Drawing
  3. Inking the Girl
  4. Inking the Robot
  5. Flatting the Colors
  6. Rendering the Girl
  7. Rendering the Robot
  8. Final Adjustments

Instructor Bio:

While attending the Ringling School of Design, Phil Noto began his career as an intern at Walt Disney Feature Animation Florida. After two more years of illustration study, he returned to Disney Animation as a clean-up artist. His credits there include The Lion King, Pocahontas, The Hunchback of Notre Dame, Mulan, and Lilo and Stitch. In 2001, Phil started his comic career as the cover artist for DC Comics' Birds of Prey. Since then he has worked on numerous comic projects such as Black Bull's Beautiful Killer, two Danger Girl specials, Jonah Hex, Superman/Supergirl: Maelstrom, Batgirl, and Avengers: Origin along with a variety of covers for different publishers. An early proponent of digital art, Phil now creates all his comic work digitally on a Mac with a Wacom Cintiq. He also does large format traditional painting and has had many one-man gallery shows.



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