Intro to the Unreal Development Kit with Waylon Brinck In this DVD, Waylon Brinck demonstrates the core features of the Unreal Development Kit Editor.Waylon begins by showing a typical production workflow for level building, then goes through the editor step-by-step,exploring each of the tools needed to build a level, integrate art assets, and ultimately create a finished scene.Along the way, Waylon will introduce core editor features that are the foundation for anyone using the tool.Whether you’re an artist, designer, animator, or engineer, a professional or a hobbyist, this DVD contains everything you needto know to get up to speed quickly on Unreal. 320 Minutes of Lecture Topics Covered: - Level Development Workflow
- Importing Custom Assets
- BSP/Terrain Building and Tools
- Testing and Gameplay
- Lighting
- Map Editor Window
- Static Mesh Import Tools
- Height Fog, VFX and Decals
- Texture Importing and Materials Basics
- Play in Editor
Chapters - Level Building Demo
- Editor Intro
- BSP Building
- Lighting
- Terrain
- Custom Meshes
- Custom Materials and Textures
- Other Asset Types
- Advanced Features
- Conclusion
Instructor Bio: Waylon Brinck has been designing and creating video games since he was a young child. He began his professional career in 1998when he co-founded Guild Software, an indie game development house, in his hometown of Milwaukee, Wisconsin.In the intervening years he’s racked up game dev experience in multiple disciplines including art, design and engineering.He is currently a CG Supervisor at EA Los Angeles on the Medal of Honor franchise, and he teaches game development classesat the Gnomon School of Visual Effects. Most recently Waylon shipped Medal of Honor: Airborne, one of the first titles released on the Unreal Engine 3. |