Organic Modeling 1 - Head Surfacing with Alex Alvarez The Organic Modeling titles cover the entire process of modeling amulti-patch head with Maya. Using a 200 surface head as an example, wego over all of the steps involved in it's creation. O.M.1 focuses onthe construction of the detail surfaces such as the eyes, nose, mouth,ears and horns. We discuss how to cleanly sculpt the masses of the headusing a variety of tools while focusing on technique and workflow. Topics Covered:Primitive Modeling Curve Tool Curve Parameterization Loft Boundary Surfaces Rebuild Curve Rebuild Surface
Chapters: 01: Introduction 02: Basic Form 03: Eyes 04: Mouth 05: Nose 06: Ears 07: Horn 08: Credits Instructors Bio: Alex is founder and director of The Gnomon Workshop and of GnomonSchool of Visual Effects in Hollywood. Alex has been published inindustry magazines, websites, and books - plus he has taught courses atseveral major trade conferences. His character animation projects haveappeared on many computer graphics websites, on the cover of the ‘MayaCharacter Animation’ book published by New Riders, and his 'Zufuhr'project was commissioned by Alias for their Siggraph stagepresentations. Alex is president of the Los Angeles Alias Users Groupand sits on the Advisory Board for Highend3D.com. Prior to Gnomon, Alexworked for Alias, as a consultant and trainer for studios in the LosAngeles area. Alex is an alumni of the Art Center College of Design andthe University of Pennsylvania. Bestellung / Order: sales at 3dpowerstore.de oder / or +49-21130205630 Bezahlung / Payment: PayPal, Überweisung / Wire transfer zur Gnomon-Preisliste | zur Herstellerseite |