Fluid Simulation with Glu3D - 3ds Max Techniques with Cetin Tuker
In this DVD, Cetin Tuker demonstrates the basic parameters of Glu3D in 3ds Max including the Glu3D main node, the Glu3D particle source, the Glu3D object manager and per object parameters. Cetin also walks you through a production quality fluid simulation animation project, starting from the storyboard to modeling the objects in Max, scene setup and animation alternatives using the PWRAPPER function of Glu3D with the particle flow of Max, filling a closed volume with Glu3D particles and designing a fluid explosion with Glu3D. Cetin takes this project to a final finished piece ready for broadcast. Topics Covered: - User Interface and Main Node
- Workflow and Parameters
- Explanation of Storyboard
- Modeling and Texturing
- Preparing the Scene
- Setting up Particles on the Objects with Particle Flow and PWrapper
- Filling a Closed Container
- Designing a Fluid Exoplosion
Chapters - Interface and Basic Parameters
- Basic Parameters
- Storyboard
- Modeling the Objects
- Scene Setup and Animation
- PWrapper
- Filling the Closed Container
- Splash
- Splash (Continued)
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