Environment Creation for Production - 3DS MAX Modeling and Texturing with Tim Jones In this DVD, Tim takes you through the entire process of creating an environment with 3ds Max starting with the analysis of reference photographs and determining real world object dimensions, all the way through the 3D modeling and texturing pipeline. Tim will teach you how to spot the visual cues that will allow you to quickly and accurately determine dimensions from set photographs. You will also learn how to build quick layout files for modeling and animation and how to model and texture an entire environment from photographic reference. Many artistic and technical challenges are addressed such as understanding perspective, modeling architecture, tile roofs, stone pathways as well as decay and general destruction.
Over 2 1/2 hours of lecture. Systemvoraussetzungen beachten
Inhalt: Chapters: 01: Understanding Perspective 02: Layout 03: Pre-planning your Modeling Approach 04: Modeling 05: UV Mapping 06: Texture Painting 07: Modeling Destruction Bestellung einfach telefonisch: 0211-30205630 oder per Email: sales@3dpowerstore.de zur Gnomon-Preisliste | zur Herstellerseite |